Design Process

Design Thinking Framework

I take on a Design Thinking Approach

TheĀ design thinking framework is based on the philosophy that a hands-on, user-centric approach to problem solving promotes innovation; in turn, innovation can lead to differentiation and a competitive advantage. The design-thinking process is composed of 5 distinct phases.

1. Empathize:

Goal: Understand the user’s perspective, needs, and challenges deeply.

  • User Research: Conduct interviews, surveys, and observations to gather qualitative and quantitative data.
  • User Personas: Create detailed profiles representing different user segments.
  • Empathy Maps: Visualize user thoughts, feelings, and actions to empathize with their experiences.
  • Journey Mapping: Document the user’s interactions with a product or service to identify pain points and opportunities.

2. Define:

Goal: Clearly articulate the problem based on user insights.

  • Problem Statement: Summarize the core problem from the user’s perspective.
  • Point of View (POV): Reframe the problem as a focused and actionable statement.
  • HMW (How Might We) Questions: Pose questions that inspire creative solutions.
  • Constraints and Considerations: Define limitations, such as budget, time, and resources.

3. Ideate:

Goal: Generate a wide range of creative ideas to solve the defined problem.

  • Brainstorming: Encourage free-flowing idea generation within a team.
  • Mind Mapping: Visualize relationships between ideas and concepts.
  • Concept Sketching: Create rough visual representations of potential solutions.
  • Worst Possible Idea: Explore the extreme end of possibilities to challenge assumptions.

4. Prototype:

Goal: Build a tangible representation of the solution concepts.

  • Low-Fidelity Prototypes: Create basic and rough representations using paper, cardboard, or digital tools.
  • Medium-Fidelity Prototypes: Develop more detailed and interactive prototypes using software or 3D modeling.
  • High-Fidelity Prototypes: Build polished and realistic prototypes with advanced functionalities.
  • Iterative Prototyping: Continuously refine and improve the prototypes based on feedback.

5. Test:

Goal: Gather user feedback on the prototypes to inform further iterations.

  • User Testing: Observe users interacting with the prototypes and gather feedback.
  • Feedback Analysis: Analyze user responses to identify patterns and insights.
  • Iteration: Modify and refine the prototypes based on user feedback.
  • A/B Testing: Compare different versions of the prototype to determine the most effective solution.

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